| While I was in the USA to see The Elder Scrolls Online I chatted to game director Matt Firor and lead gameplay designer Nick Konkle about their experience making the game, the thinking behind the class and combat systems, and why they've kept first-person mode under wraps for so long. You can also check out my hands-on from earlier today for a detailed breakdown of all the game's biggest features. | |||
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marți, 19 martie 2013
The Elder Scrolls Online video interview: Matt Firor and Nick Konkle on not making ‘Skyrim 2′ g21
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