vineri, 8 noiembrie 2013

World of Warcraft: Warlords of Draenor – Everything there is to know so far g21

The fifth expansion for World of Warcraft has been announced. Warlords of Draenor will take players to the orcish homeland before its destruction at the end of Warcraft II: Beyond the Dark Portal. Through the meddling of the time-traveling Bronze Dragonflight, former warchief Garrosh Hellscream has created an alternate timeline beyond the portal in which the orcs never sided with the Burning Legion, and are now united into a new, Iron Horde.

Wait, what? Just hang onto your epic helm. We'll get to that. First, here are the major features.

Level Cap Raised to 100

Gone are the days of five level increments, and apparently Blizzard has finally figured out how to fit three digits in the level display. Also in tow are a new set of level 90 talents. Yep, 90. So you'll be able to pick out your new toy right when you log in to your Pandaria veteran to begin your journey into Draenor.

But wait, what if I'm not a veteran of Pandaria?

Skip the Grind. Entirely.

If you purchase Warlords of Draenor, you will be granted one Get to Level 90 Free card. This can be applied to a character of any level—even a brand new alt. If you have a character you abandoned somewhere in their mid-60s because of a place that rhymes with Shmoutland, this bump will also be nice enough to clear out your quest log, clean up your bags and hotbars, and provide you with a set of level appropriate gear.

New player character models

World of Warcraft is a nine year old game, and it wasn't exactly the cutting edge of visual fidelity when it came out. Over time, the environments and armor sets have gotten prettier and polygonier… but the original playable character races have remained static. No more, with the expansion's accompanying Patch 6.0. Every race up to and including the Blood Elves and Draenei are getting a visual overhaul, with about five times as many polygons and new emotes and animations to bring them up to spec with the Pandaren.

The art team assures they've taken great pains to preserve the "soul" of every face, beard, hairstyle, and horn accessory. Your character shouldn't look like a complete stranger when you log in—just less like a muppet. As for the Worgen and Goblins? It's undecided if they'll receive an overhaul, as they were already rendered in higher detail than the previous races.

Player housing with RTS elements

And there's the bombshell. Remember back when Warcraft was a game where you built a base and sent out your dudes to kill things? Warlords of Draenor will let you build a base and send out your dudes to kill things. You will gain access to a Garrison, placed in a zone on Draenor of your choice. It will begin as a simple encampment, but can progress through three tiers to eventually stand as a mighty fortress.

You will have a limited number of building plots in your garrison, which can be used for things like inns, lumber mills, and barracks. Each building (which can also be upgraded through three tiers) grants you resources, limited access to professions you don't have, or followers. These followers are recruitable NPCs who can be sent off on missions. They level from 90 to 100 just like you do, have their own gear progression, and let you finally order other people to save the world instead of having to do it yourself for the 600th time.

Hold on! Can we get back to the part about time traveling dragons and Garrosh's head not being on a spike?

Oh, right. That. Turn the page.

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Trackmania releases three new demos to celebrate ten years of going really fast g21

How time flies when you're in a race car flying through improbable loops and smashing into things. Speaking of which, Trackmania is turning ten years old next month. To celebrate, developer Nadeo is releasing free demos of Trackmania 2: Valley, Stadium and Canyon. If you've never tried the insanity that is a Trackmania race, head over to the Maniaplanet website to download.

Trackmania specializes in allowing, and encouraging, the construction of absurd, physics-bending tracks within a themed environment. We generally liked Canyons when it was released in 2012, and this year Nadeo unleashed the Valley and Stadium expansions upon players.

All three of Trackmania 2's incarnations are available on Steam, and for the next few days they're on sale for 50% off. I recommend that you check them out if you haven't played a racing game in a while.

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Quake Live to become standalone game, player stats should transfer to new version g21

Browser-based shooter Quake Live will be reintroduced as a standalone, downloadable game by the end of the year. An official update on its forums cites changes in the way plugin-based games are supported by popular browsers like Chrome and Firefox.

"This change will allow us to have greater control over the game environment, and more tightly integrate the game with the online components going forward," report the developers in the announcement. "Some of these benefits will be apparent from day one: getting in and out of games is a smoother experience, and you will be able to view server pings from the match browser before joining the game to better judge connection quality."

There's no firm date on when the move to a client-based launcher will take place, but the developers are currently taking applications for beta testers to try out the upcoming version. In what's probably a relief for its most active combatants, id confirms that Quake Live's current players will see their statistics transfer to the standalone edition. While Linux and Mac support won't continue after the transition, there is the possibility that emulation software can run the game—at least unofficially—on those platforms.

If you've never played or even heard of Quake Live, check out our review.

Thanks, Polygon.

 

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Metro: Last Light will come bundled with Steam Machine prototypes g21

Metro: Last Light

Steam Machines are coming soon. Very soon. In fact, they're supposed to come as soon as early 2014. Even sooner than that, however, Valve will send out a prototype of its own design to 300 randomly-selected users for beta testing and it announced a game to come bundled with those prototypes for SteamOS testing.

4A's post-apocalyptic survival horror gem, Metro: Last Light, will be that game. After a May release date on Windows in May of this year, the game landed on Linux and Mac earlier this week. Considering that Linux is the basis for SteamOS, the operating system that Valve plans to release early next year, it was already at least partially primed to work on a Steam Machine.

The entire catalog of Linux-compatible Steam games should be available to play on SteamOS when it launches next year. Although that currently includes just around 200 games, there will be no shortage of games to play if you switch to the OS. You can always manually add non-Steam games into your Steam library and SteamOS will be able to play non-Linux games. But with Metro and the recently-announced Linux version of Total War: Rome II that will also be compatible with the Steam Controller, we can count two more relatively high profile additions to the Linux slate.

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EverQuest Next Landmark dev diary shows all the materials you’ll mine and craft g21

EverQuest Next Landmark, the free-to-play world-builder that Sony Online Entertainment is releasing as a sort of playable proof of concept for EverQuest: Next, inches closer to completion. Signups for the beta test started a couple of weeks ago, and now a new dev diary walks us through some of building materials players will have to work with.

"When you begin the game, you begin with a copper pick," lead designer Darrin McPherson says in the video, "this copper pick will enable you to use and access all of the tier-one materials and resources in the world. These resources include things like tin. And once you've gathered enough tin and iron, you'll be able to make an iron pickaxe."

There's a surreal quality to listening to someone spend two minutes describing Minecraft without saying the words "mine" or "craft," but I assume there are a bunch of legal reasons why he can't drop the M-word. Bound by no such restrictions, I can go ahead: it's Minecraft without the endless cubism and pixel-graphics.

And actually, I think that's great. I've been bored stiff by every MMO that ever dared to put me on an invisible treadmill, and letting me bash a hole in the side of a mountain is the best way to get me interested in exploring a world again. A full-blown Everquest MMORPG with the world-altering abilities of Minecraft with sharper graphics is a fantastic pitch that I'm sure McPherson would use if he could.

Check out all of our coverage from the big Everquest Next reveal, and sign up for beta testing at the EverQuest Next website.

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