miercuri, 27 februarie 2013

Back to Bed: an indie puzzler of sleep, the subconscious, and seriously scary voice acting g21

Back to Bed

What if Salvador Dali decided to make a game after binging on NoDoz for three days straight? The result would probably be Back to Bed, an indie puzzle effort riding the abstract terminus between dream and reality in an expressionist landscape.

The objective is simple: get the narcoleptic Bob back to bed. You don't control Bob directly, but you instead direct his sleepwalking stumbles through Subob, a dog-like creature representing Bob's subconscious. Bob only turns clockwise, but using and manipulating various objects steers him on course to his downy haven—or off the sides of the Escher-esque buildings and into a jarred awakening.

The youthful developers behind Back to Bed—a collaboration of two Danish indie teams—already have a free browser-based demo available and a Kickstarter campaign to fund a multi-platform release. The pitch states contributions funnel into extra levels and engine license fees.

There's also a debut trailer featuring Subob's summary of your job via a goosebumps-raising reverse inflection. If I knew my subconscious sounded like that, I'd tape my eyeballs open and hope I never fall asleep again. Have a look below.







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